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Interview: ‘Moon Knight’ Cinematographer Gregory Middleton on The Epic Scale of the Show

*Warning: The following interview contains spoilers for the series finale of Moon Knight*

Cinematographer Gregory Middleton is no stranger to high-profile TV series, having previously worked on HBO’s Watchmen and Game of Thrones, with the latter landing him an Emmy nomination for Outstanding Cinematography for a Single-Camera Series (One Hour) on the episode “Unbowed, Unbent, Unbroken.”

Moon Knight was his first venture in the Marvel Cinematic Universe, and it is a series that is both aesthetically, and structurally different from anything else Marvel has ever done so far. Collaborating with Mohamed Diab for Episodes 1, 3, 5, and 6 (cinematographer Andrew Droz Palermo worked with directors Justin Benson and Aaron Moorhead for episodes 2 and 4), Middleton wanted to infuse a different flavor to what audiences have been accustomed to seeing with the MCU, with more lively colors and fun camera tricks that would make the show as immersive and as engaging as possible.

During our almost thirty-minute interview, we discussed the following:

  • How working with Marvel Studios in crafting Moon Knight compared to working on series like Watchmen and Game of Thrones, how his previous experience aided his craft on Moon Knight‘s visual look, and if making Moon Knight was more akin to making a film than a television series.
  • His inspirations for crafting Moon Knight‘s cinematography.
  • Working with Mohamed Diab and collaborating on the director’s vision for the show.
  • Challenges on crafting the cupcake truck chase in episode one, and the climactic battle between Marc Spector/Steven Grant/Jake Lockley (Oscar Isaac), Layla El-Faouly (May Calamawy), and Arthur Harrow (Ethan Hawke).
  • Layla’s transformation into the Scarlet Scarab suit and how the shot was conceived (though it was not part of principal photography!)

You can listen to the entire interview below and stream all episodes of Moon Knight on Disney+.

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Written by Maxance Vincent

Maxance Vincent is a freelance film and TV critic, and a recent graduate of a BFA in Film Studies at the Université de Montréal. He is currently finishing a specialization in Video Game Studies, focusing on the psychological effects regarding the critical discourse on violent video games.

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